Tag Archives: Image

The Ages of Comics, by Will Mitchell

We had a recent discussion over on our Facebook group page,  about the different ages of comics.  Starting with the Golden Age, and going to the present.  There have been several different eras and transitional periods since the beginning, so I thought I’d put my two cents in.

1) The Golden Age (Jan 1936 – 1944ish)

New Fun (later More Fun) Comics #1 (first serial comics produced that weren’t newspaper clips) -> The Rise of EC Comics (Super heroes begin to fade out, Horror rises)  This era is notable for the creation of super hero comics and the high patriotism shown by it’s classic characters.

2) The Wertham Era (1944- 1954)

EC Comics Horror comics -> “Seduction of the Innocent” published.  Horror and detective type stories were on the rise, and super hero comics were on the down swing.  Although some super heroes continued to be published, they were few.  Covers depicting women in bondage and horror scenes were prominent.  This era ended with the publication of ‘Seduction of the Innocent’ and the formation of the ‘Comics Code Authority’.

3) The Silver Age (1954 – 1971/73)

Showcase #4 First Barry Allen Flash -> foggy, but the big two companies did it within a couple of years of each other.. Green Lantern v2 #85-86 and Amazing Spider-Man #121.   The silver age was a return to innocence of comics.  The stories were written to target young boys, and super heroes returned to prominence.  With the re-imagining of DC’s stable, and the creation of characters such as Spider-Man and the Fantastic Four, super heroes were back to stay.  This era ended between 1971 and 1973.. with the more adult issues being covered at DC and Marvel.  Green Arrow discovered his sidekick, Speedy was doing heroine, and Spider-Man’s girl friend, Gwen Stacy was killed by the Green Goblin.

4) The Bronze Age (1973ish – 1986)

This age runs until the tumultuous mid- 80’s.  Comics seemed to be growing up, but were still restricted by the CCA.  Characters were drawn more sexy (see the Legion of Super-Heroes of the Cockrum and Grell eras).  Team books were popular, New Teen Titans, X-Men and Legion of Super-Heroes were the top sellers of the day.
Crisis on Infinite Earths, Secret Wars, Dark Knight Returns and The Watchmen, really changed the landscape of comics. Comics became more dark.. grim, gritty and edgy.

5) The Dark Age aka The Iron Age (1986 – 1992)

With the grittiness of the dark age, comics were no longer aimed at the younger readers, and comics are harder to find at your local convenience store or pharmacy. Books go to direct comic stores only. Soon, a group of artists become fed up with not owning their creations and form Image Comics, ending the age, and changing the face of comics forever.

6) The Image Era aka The Copper Age? (1992 – 1998)

Many independent companies become inspired by Image’s success. A wide variety of comics are published, but many die quickly. Variant covers are the norm.. holographic covers, foil covers, books with bullet holes. Speculators buy every #1 and variant book they can get their hands on. Gimmicks are tried by all the publishers. Heroes Reborn, Death of Superman, Batman’s broken back, etc. Marvel filed for bankruptcy and sales plummet.

7)  The Dynamic Age (coined by CBR writer) (1998 – 2004)

The rise of new blood at DC and Marvel (Dan Didio and Joe Queseda) ushered in a time of growth for both companies. The two companies tried new things, including Marvel’s Ultimate Comics line, and DC’s Young Justice, Major Bummer, Chase and more. Overall, it’s a good time to be a fan, with both of the big two basically recovering from the implosion of the previous age.

8) The Event Age (which the name must be changed.. it’s almost a Dark Age 2) (2004-2011)

Things grow darker again, as the Comics Code is removed from many books. Books such as Identity Crisis and X-Men are incredibly dark and violent. Decapitations, rape, and other horrible actions are depicted in many comics.  Event books were published constantly by companies.  Sometimes multiple events were occurring at the same time throughout the companies lines.

9) The Digital Age (2011- Present)

Publishers go day and date digital, meaning, comics are offered online the same day they go to print. It’s specifically marked by DC in September as they released their ‘New 52’.  This age is still going, as the companies continue to perfect their digital releases, and try new things with the technology.  As the use of personal tablets and cell phones grow, it can be assumed that digital comics will grow along with them.

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Episode 58: Completely Young Justice Catch Up!

Welcome to Completely Comics!

‘This is our best show ever!’ -Troy

Comic Book Jerk joins Troy and Will to catch everyone up on Young Justice: Invasion. This episode has so much more news and Fun, you will listen to it more than once!

Click Here to listen to the show!

1) Update with the guys

Will
Trivia Contest results (Chad Winstead)
DCUO releases “Last Laugh” with new content

Troy
Parsec Awards 2012 Nomination
Beaucoup Pop Podcast

2) Comic Book News  

  • “Lucille is Coming” Image teases The Walking Dead #100
  • Ninja Turtle movie by Michael Bay shut down by Paramount.
  • Grant Morrison has been recognized by Queen Elizabeth II of England, and has been made a ‘Member Most Excellent Order of the British Empire” for services to film and literature
  • Judge Dredd movie trailer
  • Young Justice updates with the Comic Book Jerk

3) Young Justice Catch Up:

Thank you Comic Book Jerk for joining us to catch everyone up on Young Justice!

S2, Ep1
Apr. 28, 2012
Happy New Year!
Five years after the Justice League were controlled by Vandal Savage, their time under his control comes back to haunt them. The Team has to take on alien invaders, starting with Lobo.

S2, Ep2
May 5, 2012
Earthlings
The team of Miss Martian, Superboy, Beast Boy and Adam Strange are sent to the planet Rann.

S2, Ep3
May 12, 2012
Alienated
The invading Kroloteans receive aid from an unexpected ally.

S2, Ep4
May 19, 2012
Salvage
Superboy and Blue Beetle take on Intergang, while Nightwing tries to salvage the soul of a former comrade.

S2, Ep5
May 26, 2012
Beneath
Blue Beetle searches for a missing friend, while the team of Miss Martian, Batgirl, Bumblebee and Wonder Girl return to Bialya.

S2, Ep6
Jun. 2, 2012
Bloodlines
A mysterious intruder appears inside Mount Justice claiming to be a time-traveling visitor from the future.

S2, Ep7
Jun. 9, 2012
Depths
Artemis returns to the team to protect an important satellite launch.

* text from imdb.com.


^Wesley Snipes?

5) Resource of the Week:

Batman Arkham City Lockdown

By: Warner Brothers

UPDATED WITH NEW LEVELS & FEATURES – OPTIMIZED FOR THE NEW iPAD!
The inmates have escaped and Batman has his hands full defeating an army of henchmen and some of his most iconic villains. Scour the rooftops and the seedy underbelly of Gotham City through a series of one-on-one battles with the Joker, Two-Face and more, as well as the Batman: Arkham City Lockdown exclusive – Deathstroke. Choose from several Batman skins and power-ups as you punch, kick and combo your way to cleaning up Gotham City.

And the critics love it!
• “…blown away at the graphics and fun multi-touch gameplay” – GeekWire
• “Batman Arkham City Lockdown is a beautiful, accessible game that iOS gamers and Batman aficionados will enjoy” – MacLife
• “Overall, Lockdown is a solid expansion of the Arkham universe.” – USA Today Game Hunters

What’s New in Version 1.3
POISON IVY & ROBIN JOIN THE FIGHT!

*from iTunes description.

6) Comic Review

Man of God #1 and #2 by Pinwheel Press

Troy and Will were given the opportunity to review a new comic  published by Pinwheel Press. Will loves the comic and strongly recommends it, while Troy does have some suggestions on what might make it the perfect product.

Here is a link to Man of God’s Facebook Page.

Follow them at @PinwheelPress on Twitter!

7) Muy Bueno and Honorable Mention (comics to buy on June 27)

Muy Bueno

TEEN TITANS #10

 • THE TEEN TITANS LOST in an inner-world!

• What did SOLSTICE learn from the LEGION LOST team during THE CULLING? Hint: It has to do with the mystery surrounding KID FLASH’S origin!

• BUNKER confronts RED ROBIN about the missing SKITTER!

• DINOSAURS – and a new threat!

Written by:

Contact Information:
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Like us on Facebook at www.facebook.com/completelycomics .
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Voicemail at 641.715.3900 and enter extension 694617#.

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Help out the show by going to www.completelycomics.wordpress.com/helptheshow (don’t forget to check out the Comic Radio!)

* a proud member of the Comic Related Podcast Network.

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Episode 52: Completely The Walking Dead: the Comic verses the TV show!

Welcome to Completely Comics Episode 52: Completely The Walking Dead: the Comic verses the TV show!

Click Here to listen to a live recording of the panel!

Troy and Will lead a panel during Conglomeration 2012 on The Walking Dead: Comparing the Comic to the TV show. For the panel we used the notes below as well as the thoughts and opinions of everyone that attended the panel.

Taken from walkingdeadforums.com

If you are too lazy/cheap to read the comics, but want to know how they differ from the TV series, this should help fill in the gaps. I will try to pass over the more trivial things. For instance, in the comics, Rick puts on a pair of jeans and a t-shirt before leaving the hospital, but in the show, he travels to his house in his hospital gown. This information is neither important nor interesting, so who cares?

1. In the TV show, Rick is from a small town in Georgia, but in the comics, he is from a small town in Kentucky.

2. In the comics, we never see Shane visit Rick in the hospital; the little girl Rick shoots in the beginning of episode one doesn’t exist in the comics.

3. The TV show delays Rick’s first encounter with zombies a bit – in the comics, he finds a barred door (but it doesn’t have “Don’t Open – Dead Inside” written on it), opens it, and finds a cafeteria full of walkers.

4. Morgan’s zombie wife is not in the comic books. Rick never gives Morgan a radio in the comics; he does however give him a police car.

6. In the comics, when Rick enters Atlanta, he does see a tank, but neither he nor anyone else ever crawls under/hides inside of it. After being pulled from his horse, he just runs, and is suddenly grabbed and pulled into an alley by Glenn. He also never drops his bag of guns.

7. After Glenn rescues Rick in the comics, they do not meet up with other survivors inside the city. They just run/sneak past the walkers, and run back to the camp, which is where Rick finds his family and where he first meets everyone (except Glenn, who he met in the city, and Shane, Lori and Carl, who he already knew). The campsite is also MUCH closer to the city – only a few hundred yards away – so they escape on foot.

8. In the comic books, Shane never tells Lori that Rick is dead. He just helps her and Carl get out of the city; on the road, and in a moment of desperation and weakness, Lori sleeps with Shane once and immediately regrets it. In the TV show, it seems to be an ongoing relationship.

9. There are a number of people on the TV show who do not exist in the comics: Merle, Daryl, Jacqui, Morales and his family, and all the people in the campsite who never had speaking roles and were killed in the zombie attack. There is a large, black former-football player named Tyreese in the comics, but no “T-Dawg”. I assume they are in fact the same person.

10. Carol is in the comics, but she is not married to Ed, she is a single mom. There is a character a little like Ed, but his name is Allen and he has 2 twin sons, and a wife named Donna. He is not an abusive husband or father.

11. In the comics, because Rick didn’t drop the guns and Merle doesn’t exist, Rick never leads a second group of people into the city. On one occasion, Glenn leads Rick to a gunstore where they become trapped and it is then that they smear themselves with zombie guts and sneak around them. Again, the campsite is close enough to the city for them to escape on foot.

12. Because no second group goes back for Merle or the bag of guns, they never meet the Vatos or visit a nursing home. In fact, they don’t meet any other survivors until they reach Herschel’s farm.

13. In the comics, shortly after they meet, Dale warns Rick that a) no one likes or trusts Shane, and b) Shane is in love with Lori.

14. In the comics, Rick and Shane get into an arguement about whether they should leave the campsite. Shane punches Rick in the face. Shortly afterwards, Rick and Shane are alone in the woods and Shane pulls a gun out and prepares to kill Rick. Carl (who is already carrying a gun at all times) has secretly been following them, and he shoots Shane through the throat, killing him almost instantly. Only after Shane is dead do the others decide to leave camp.

15. Absolutely NOTHING from the final episode of season 1 (“TS-19”) happens in the comics. This episode is the largest deviation from the original story so far, except maybe for Merle/Daryl being there. The characters on the TV show already know FAR more about the disease and its effect on the rest of the world than the comic book characters do. Actually, there has never been any mention of other countries in the comics, and no one has been able to tell them anything about what the disease is, how it started, what it does, etc. No one has tried to reach the CDC.

16. In the comics, the survivors quickly begin calling the walkers “zombies”, and admit it seemed silly to say that word at first, but soon felt more natural. Frank Darabont, Robert Kirkman, etc have made it clear that this will not happen in the TV series. In the universe of the TV show, the word “zombies” doesn’t exist, and neither do the movies of George Romero.

Taken from Wikipedia.com

The Walking Dead (season 1)
Season one follows sheriff’s deputy[1] Rick Grimes as he attempts to find his family and lead them to safety. The series begins with Rick waking up from a coma. He awakes to a post-apocalyptic world overrun with zombies (or “walkers” as they are termed in show). Leaving the hospital Rick discovers his wife and son are missing. Acting on a rumour from a fellow survivor he arms himself and begins a perilous journey to Atlanta, Georgia, where the Centers for Disease Control and Prevention is said to have set up a quarantined “safe-zone” in the city, reasoning that his family may be there. During his journey, Rick sees the devastation to both society and infrastructure left by the disaster. Upon reaching Atlanta, he soon discovers that the city is overrun by the undead and is no longer a safe zone.

A few miles outside the city Rick’s wife Lori and son Carl have been hiding from the walkers with Shane Walsh, Rick’s former colleague and best friend. They have established a camp with a small group of survivors. After being rescued from Atlanta by the group and reunited with Lori and Carl, Rick assumes command of the group with Shane. Part of the group goes back into Atlanta to recover weapons, where they come into conflict with other survivors but Rick soon eases the tensions. On their return to their camp, they find it has been nearly overrun by walkers. Hoping to find medical treatment for an injured member, the remainder of the group decide to return to Atlanta and seek aid from the CDC.In the CDC “safezone”, all but one staff member, Dr. Edwin Jenner, have either fled or killed themselves. Dr. Jenner explains that his research into the cause of the infection has not yielded a cure. The CDC building is not the safe haven the group believed it would be. The following day, lack of fuel for the generators causes the safety protocols to be initiated. An explosion, meant to prevent the escape of deadly diseases, will destroy the CDC. Dr. Jenner explains that the French may have found a cure, as they survived the longest in their labs. Dr. Jenner and Jacqui, a member of Rick’s group, decide to stay in the CDC and end their struggle. Another member of the group, Andrea, attempts to stay as well due to her despair after her sister Amy’s death. Dale stays with her and says that if she doesn’t leave, he won’t. To prevent his death, Andrea makes a last minute decision to leave, thus saving them both. Before the group flees, Dr. Jenner whispers something into Rick’s ear. The group escapes just as Jenner and Jacqui are killed by the explosion.

Season 2 (2011–2012)
Main article: The Walking Dead (season 2)
The second season begins with Rick and his group of survivors escaping the CDC. They decide that Fort Benning would be their next destination. Along the way, they come across a traffic jam of abandoned vehicles on I-85. The group loots several vehicles and, as a large horde of walkers approach, are forced to hide under the vehicles. Sophia runs off into the woods to escape a walker. Carl is accidentally shot during the initial search. The remaining group deals with interpersonal relationships while various searches for Sophia are performed. Otis, the man who shot Carl, leads Rick and Shane to a large, isolated farm owned by a veterinarian named Hershel Greene. The survivors move to the farm while Carl recovers. Rick’s group tries to co-exist alongside Hershel’s family, but dangerous secrets and disagreements over leadership cause tensions to rise. Glenn builds a romantic relationship with one of Hershel’s daughters. He also discovers that Hershel’s barn is full of walkers, some of which are Hershel´s family members. When Shane forces the walkers out of the barn and the group open fire, Sophia appears as a walker and is shot by Rick.

Hershel, reacting to what has happened, orders Rick and his group to leave immediately, before disappearing to grieve for his family. Daryl begins to withdraw from the group. Rick and Glenn go searching for Hershel and discover him drinking heavily in a local tavern. After trying to persuade Hershel to return, two other men enter the bar: survivors from another group. The situation rapidly turns sour and there is a brief but bloody gunfight which leaves the two new survivors dead. The dead men’s former group quickly finds and opens fire on Rick, Hershel, and Glenn at the bar. The noise of the firefight attracts a large horde of walkers, and in their desperation to get away, the other group of survivors leave one of their members, Randall, behind. Rick cannot stand the thought of leaving him to be killed by walkers, so the three blindfold him and take him to the farm. However, once they get him there, they realize that he could lead the remainder of his former group to the farm. Rick decides to drive Randall into the countryside to abandon him but is attacked by walkers during a disagreement with Shane. Shortly before the walkers arrival, Randall confessed that he had previously been to Hershel’s farm. With the secrecy of the farm’s location compromised, Rick decides to bring Randall back for possible execution. Hershel’s daughter Beth tries to kill herself in order to escape a seemingly hopeless situation. The group deliberates over the fate of Randall and, despite Dale’s protests, decide to execute him. Carl begins experimenting in danger, and is found watching Rick as he prepares to execute Randall. Dale is fatally wounded by a walker, and as a result is killed by Daryl as an act of mercy. After Dale’s funeral, the group decides that they need to rediscover their humanity. The group conducts a search for Randall, whom Shane secretly released and killed nearby. Daryl and Glenn come to the realization that the dead can come back without previous exposure to walkers. Shane uses the search for Randall as a ploy to silence Rick, but the plan backfires and Rick is faced with killing Shane. Just minutes later, Shane reanimates as a walker and Carl shoots him.

Carl’s gunshot attracts a large horde of walkers; Rick and Carl take refuge in the barn. Rick instructs Carl to ignite the barn after drawing walkers inside in order to save both himself and Carl. In the ensuing battle, Jimmy and Patricia are killed, Andrea is left behind, and the RV is lost. Andrea survives on her own, and is later rescued by a hooded woman accompanied by chained, armless walkers. The survivors, consisting of Rick, Lori, Carl, Glenn, Daryl, Carol, T-Dog, Maggie, Beth, and Hershel, regroup on the highway, but are forced to make camp due to lack of gasoline. A frustrated Rick declares that “this isn’t a democracy any more” after revealing what Dr. Jenner told him—all of the survivors are infected. A large prison looms in a pan out of the final scene.

Taken from comicvine.com

After a series of incidents indicate that staying in the area isn’t the best idea, Rick began to take over as leader, insisting that they leave and find a safer place to live. Shane had fallen in love with Lori over the past few months, thinking Rick was dead and dealing with the apocalypse, and they had formed a fledgling relationship. When Rick returned, Shane lost both Lori and leadership of the group. He turned on Rick, believing that killing him was the only way to get back into the position he was in before Rick arrived. He lured Rick out into the forest to kill him, only to be killed by Carl, who had followed the men and seen Shane pull a gun on his father.

Team Grimes – The Original Survivors
With nothing left to keep them in the area, Rick and the group decided to find a safer place to live. With a group of thirteen, ( Glenn, Allen, Donna, Ben, Billy, Dale, Carol, Sophia, Andrea, Amy, Rick, Lori, and Carl), they crammed themselves into Dale’s RV and head out on the road. While scrounging for food through the winter, clearing cars from the road and checking any establishment for food, they acquired three new members to their group ( Tyreese, Julie, Chris) which causes the confines of the vehicle to quickly become more than uncomfortable. They came upon a gated community, and hope that the gates helped keep the area safe. They soon find this to be untrue, and are once again forced out onto the road.

Barely forging the long winter, and on their last cans of food and fumes of gas, the group came upon the remote farm of Hershel Greene, who welcomed the group into his home alongside his family and neighbors, ( Lacy, Arnold, Maggie, Billy, Rachel, Susie, Otis, and Patricia). Rick’s group eventually discovered that Hershel’s family believed the dead to be able to be cured in the future, and were housing the eldest zombified son, Shawn, in their barn. This difference in core beliefs caused the group to again separate, with some staying on the farm and some continuing down the road to look for yet another place to live.

The new rogues weren’t on the road long when they came upon what they believed to be a possible paradise. A nearby prison seemed to remain mostly untouched by the plague, save a few downed gates and fences. They quickly set to work, fixing the fencing and clearing out the prison of zombies, and discovered a handful of inmates had been surviving in the cafeteria, ( Dexter, Andrew, Axel, and Thomas). They reluctantly let the prisoners roam free amongst them, and invited the rest of the Greene family to come stay at the prison. After a series of murders, Thomas was revealed to be a psychopathic killer and was himself killed. A lone woman later came upon the prison by the name of Michonne, seemingly having survived alone using a katana and two armless, jawless walkers. The group works hard to search and expand the prison, planting a garden, utilizing a generator and trying to make a better life for themselves there.

The Governor

One day they witnessed a helicopter crash in the surrounding forest, and Rick, Michonne, and Glenn left to investigate and offer help to the passengers. Upon arrival, the people had been taken by others, who left tracks in the opposite direction of the Prison. They decided to investigate further, and came upon the fortified town of Woodbury, where an egomaniacial man by the name of The Governor lorded over the occupants. Friendly at first, the Governor quickly resorted to performing unspeakable torture on the three to learn where they had come from. They eventually escaped, with Michonne taking revenge on him along the way, before making their way back to the prison.
When they returned to the prison, they discovered the fences to have been breached, and began to prepare for the likely coming attack from the citizens of Woodbury. They settled back into their routines, with Glenn and Maggie marrying, and Lori preparing to give birth, when they were finally attacked. The Woodbury citizens kill many of Rick’s group in the ensuing bloodbath, and the rest were scattered when they fled.

In a nearby deserted town, Rick took refuge with Carl, devastated by the loss of his wife and new baby. They soon met up with the remaining escapees from the prison, and decided to move on when a new group of survivors ( Abraham, Rosita, and Eugene) appeared and informed them that the entire plague could be stopped if they could get to Washington, D.C. A small contingent of the group diverted to Rick’s nearby sheriff station for ammo and supplies, picking up his neighbor Morgan on the way back. With Morgan now in tow, the small group discovered that the walkers were beginning to herd together, becoming more dangerous than ever.

Michonne

Continuing on their path to the capitol, the group endured many hardships including encountering a tortured minister who had let his people die to save himself ( Gabriel), having to deal with one of the children being killed at the hands of another, and being attacked by cannibals who, much like the zombies, were intent on eating their flesh.

Reaching just outside of the capitol, the group was approached by a lone stranger (Aaron), who claimed to had been watching them for awhile and extended an invitation to come live in his safe community. Upon learning the truth about the non-existent cure to the plague, they decide to go with him. They were brought into a small community named Alexandria with impressive walls built around the outside. Inside, they were astonished to find friendly survivors who lived very close to the way things were before the apocalypse. As they settled in, suspicions arose in both groups, and Rick and Carl struggled to return to a ‘normal’ life.

The story is set to run in perpetuity, following how different groups of people would handle trying to survive in the complicated hell of a world overrun by zombies. Although the book revolves around a zombie apocalypse, the main focus of the book is human survival and character interaction and development. Whether held up in an enclosed town, the middle of the woods, or even a prison the question keeps arising “who can you trust when the world’s social structure breaks down?” The readers quickly learn, no character is safe from death or mutilation, even main characters. The story emotionally involves the reader as they experience the horrific events that could occur when people live in a world where the only person they could trust is themselves.

To date there are 4 different published formats which all compile issues of The Walking Dead. First there are 15 Volumes published in trade paperback format collecting 6 issues each. Another publication of 7 Hardcover Volumes collecting 12 issues each. A third publication of 3 Hardcovers volumes titled The Walking Dead Omnibus collecting 24 issues each. Finally, there is currently a large paperback volume titled The Walking Dead Compendium which collects issues #1-48.

Completely Comics Contact Information:
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Click Here to listen to a live recording of the panel!

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Episode 48: Completely The Lexington Comic And Toy Convention!

Welcome to Completely Comics Episode 48: Completely Lexington Comic & Toy Convention!

Click Here to listen to the show!

On this episode of Completely Comics, Troy and Will visit the Lexington Comic & Toy Convention in Lexington, Kentucky. Below is a list of guests on the show with the approximate times that the guests appear in the episode.

*see more photos on our Facebook page:  Lexington Comic Con Photo Album

0:00 Introduction

5:35 Doctor Who Family

7:25 Patricia Leisten
“Scott Summers is a jerk!” You can quote her on that.
Jay Leisten’s website is http://www.jayleisten.com/

11:58 Mark Kidwell
Mark talks about ‘68’ from Image Comics and ‘Bump’ from Fangoria Comics.
Here is his page on Comic Vine: http://www.comicvine.com/mark-kidwell/26-55682/

13:22 Don Glut
Don speaks about age bias, creativity in animation, working with Stan Lee, voice-over work, the 30 minute commercials called ‘Saturday Morning TV’, The Mummy’s Kiss, and why he hated to hear “This is the best script I ever read.” Don denies he named He-man, explains why he named the ‘Castle Grayskull’ and talks about his volunteer work with dinosaur fossils. Here is his website: http://www.donaldfglut.com/

23:26 Patrick from Lexington

25:00 Shawn Pryor with Action Lab Entertainment
Shawn talks about comics as literature, he shares that the Princeless Comic Received Five 2012 Glyph Nominations and that they are happy to be based out of Lexington, Kentucky. Their website is: http://www.actionlabcomics.com

28:05 Claude Miles and Billy Boyd from Breakfast Impossible.
They talk about their webisodes and web comic as well as Concave: Kentucky’s longest running Science-Fiction Convention and explain why it is like a sci-fi ‘club-med’ Their web address ishttp://www.breakfastimpossible.com             

30:58 Bertena Varney- Vampire Sociologist
Professor Varney talks about Vampire vanquishing kits (including sharpened Louisville Sluggers) and her book Lure of the Vampire. She shares that while there is a little known Chinese story of a vampire described as ‘shiny’, the current ‘Twilight’ phenomenon provides a disservice to the traditional vampire. Her website can be found at: http://searchforthelure.webs.com/

34:40 Kayla Perkins
Kayla announces the World Premiere of the Kentucky Movie ‘The Killbillies; Find out more about Kayla athttp://www.kaylaperkins.com

35:34 ‘Tommy’ Power Ranger Fangirl

36:46 Catherine Sutherland
Catherine is the Pink Power Ranger throughout the “Power Ranger Zeo” and “Power Rangers Turbo” Series. Catherine shares her love for the fans and announces she is working on a children’s book.  Here is a link to her wiki page: http://en.wikipedia.org/wiki/Catherine_Sutherland

39:30 Nakia Burrise
Nakia is  the Yellow Power Ranger throughout the “Power Ranger Zeo” and “Power Rangers Turbo” Series.  Nakia shares her love for the fans. Nakia also candidly shares her personal faith and her hopes for her new clothing line, Eternally His Design.

44:45  Kaitlyn from Lexington

46:04 Catherine is Supergirl, and James
Catherine expresses why she dresses in a full supergirl costume for the Con, and James, from the “Evening with Robert Kirkman” Completely Comics episode says hello.


47:45 Jonny Fairplay, reality TV Icon
Jonny talks about “The Boys” comic and a soon to be released comic project that he can’t mention.  We talk about his legal name change and all his charity work.  Follow Jonny on Twitter at @jonnyfairplay

53:01 Dean Lorey
Dean talks about Arrested Development’s return to TV as well as all the movies his written and co-written. Dean shares his favorite line that he has written. It is worth hearing it here and then finding it in the actual movie!

54:16 Drew Curtis
Drew talks about the beginnings of www.fark.com  and how it jsut kept growing. Drew shares tips about monetization of websites and shares a new service that he is exploring.

1:00:42 Kentucky Geek Girl, Natasha Collier
Natasha talks about the Hunger Games movie and something about a guy named Mr. Bates in an Abbey?

1:01:42 Legendary comic artist, Mike Grell
While Mr. Grell draws Shadow Lass, he talks about his first job at DC, the Legion of Super-Heroes, The Pilgrim comic and a possible Jon Sable big budget movie.

1:13:50 Craig Boldman
Craig, artist on Jughead for Archie Comics talks about his innovative use of his iPad to make an amazing sketch card line. Craig also talks about is personal webcomic titled talipoe. Find more at http://www.facebook.com/cboldman1

1:20:14 Phoenix Kasai
Pheonix talks about her love of Rogue and Gambit; and how great it is to work with Craig Boldman.  Find out more about her at: http://www.phoenixkasai.com/  or http://www.facebook.com/PhoenixKasaiCosplay

1:22:49 Jerrod Greer, Lexington Comic and Toy Convention Organizer
Jarrod announces preliminary numbers of attendees at the convention as well as the dates of next year’s Lex Con. (Note: Listen for Jonny Fairplay’s unscheduled appearance.)

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Completely Award Winning

On this episode Troy and Will talk about the 2011 Eisner Awards, Interesting facts about Thor and the Death of Spider-man.

1) Welcome to Completely Comics Episode 16 Completely Award Winning

2) Update with the guys

  • Troy news
  1. B ‘n’ B (http://www.snughollow.com/)
  2. The Completely Comics Phenomenon
  • Will news
  1. Off the Grid
  2. Impact of Last Week’s Muy Buenos

3) Comic Book News

  • News of the week from comics
  • Multi-Media comic related news

4) Review of 2011 Eisner Awards http://www.comic-con.org/cci/cci_eisners_main.php

5) Wiki of the Week – Thor

6) Muy Bueno and honorable mentions

7) Listener Feedback

8) Contact Information: Email us at completelycomics@gmail.com or search Completely Comics on Facebook. Or leave a voicemail at 641.715.3900 and enter extension 694617#

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Filed under Podcast Episode!